Recently Blur (www.blur.com) contacted me to model and texture one of the scenes for Dark Souls 2 Announcement Trailer.
I did a 3d oak tree model and animation of it's growing roots for esploratoridellospazio.com agency.
Commercial has been aired on television.
I used extensively GrowFX plugin for creating the whole tree and growing roots animation.
I was responsible for creating realistic 3d shoe. I was supplied with CAD model so itwas required quite a bit of cleaning and I basically had to redo whole thing in Zbrush (all tiny holes etc). The rest was textures, materials and lighting. I also made animation of shoe rotating and splitting into pieces and points showing. After I supplied animation, guys form GONG created web application for ECCO to show their new shoe.
To see the application and animation got here: http://biom.ecco.com/ and click on the shoe :)
You can also directly start application here: http://biom.ecco.com/en-XI/3DModel
After over 16 months of production let me present novel I was working on with Dario Picciau. I was responsible for 3d environments (modeling, lighting, texturing) - interiors and exteriors. Scenes were rendered in our beloved VRay of course and then post producted and painted to create the final artworks by Dario Picciau. So if you have IPad go and buy this grate novel.
New personal project.Base mesh modeled in 3dsmax. Sculpted in ZBrush, rendered in VRay.
Post production in After Effects and Photoshop.
Recent project I finished for a client
Another 3d product shot I did this time just for practice.